A downloadable game for Windows and macOS

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If you´re bored and you don´t know what to play or you just feel like enjoying a short narration this is The Perfect Game for you!

The Perfect Game is a The Stanley Parable inspired mixture between a walking simulator and a narration based adventure. The story is set in the tutorial of the non-existing game: "The Perfect Game", in an office-like infinite corridor. 


This game is the result of one of my courses as a Game Design student at the BTK-Berlin university. It is more of a proof of concept that a complete game
but upon seeing the enjoyment of my fellow students playing the game i decided to publish it here.


Game Engine: Unity 2017.2

3D Models : Maya 2018

Scripts: MonoDevelop (C#)


Assets,Scripts,Narration: Luca Martinelli

Sound and FX: Rodrigo Velasco Sanchez, Juncheng Chen, Luca Martinelli

Narrator: Lucas Bödeker

Game Design // UE 



I found a bug in the code that caused some of the audio-files to not be played. Which pretty much cut most of the interesting dialogue lines...should work properly now.

Make sure to turn your Sound ON before playing the game and if you have time please leave some feedback in the comments to help me improve.

Published 48 days ago
PlatformsWindows, macOS
AuthorLuca Martinelli
Tags3D, Casual
LicenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes


Download NowName your own price

Click download now to get access to the following files:

ThePerfectGame_Win32 27 MB
ThePerfectGame_Win64 29 MB
ThePerfectGame_MacOSX 33 MB


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The Perfect Game | I disagree...

If you´re bored and you don´t know what to play or you just feel like enjoying a short narration this is The Perfect Game for you!

The Perfect Game is a The Stanley Parable inspired mixture between a walking simulator and a narration based adventure. The story is set in the tutorial of the non-existing game: "The Perfect Game", in an office-like infinite corridor.

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Standard YouTube License

This game is not as perfect as the title suggests. The halls are too much the same, it's kinda boring to look at. You should at least add an ending of some sort. And the dialogue, especially at the end, was kinda ridiculous.


This game would be better if it was longer, However I enjoyed some of the interesting dialogue.

I really liked this! I just wish I could find out what happened to Joe... 

With all due respect this is too buggy to even suggest paying any money for it. 

I played this sometime back and, tried a different choice but, still got the same out come? Why? I want the good ending like everyone else hahahaha.

Well...I don't know what you mean with "good ending" but there really isn't one at the moment, all the paths end the same way. Which is something i should definitely work on, anyway that you for playing the game! :)

(Edited 1 time)


don't let those other lazy youtubers tell you otherwise

Thank you!! That definitely put a smile on my face :)

Corridor generation could use a bit of work. I got trapped twice.

(Edited 1 time)

Yes i agree with you, it definitely needs more work! Thank you for you feedback. :)


I liked the idea of it, but I think the game overall needs work. :)

Is There any easter eggs dev

At the moment there aren't :c

Deleted post

I must admit you went down one of the most uninteresting paths but yes,  the game is over as soon as you reach that inescapable squared corridor. One of the main concepts of the game was to make the player want to find this main menu for "the perfect game", point being that there is no Perfect Game. If you press M , which should lead you to the main menu, the game will simply close, this was one of the ways i was trying to transmit the message that the Perfect Game is actually real life and that you don´t have to walk in circles searching for a Perfect Game when you are literally living in one. In the end these messages are not as clear as i hoped they would be while playing the game so i definitely understand your confusion. 

Anyway, thank you for trying it out! :) 

Oh. I thought it was a glitch that I reached an unescapable room...

That was weird. I don't think it ended the intentional way. The singing was good.

Well.. yes that was weird. Looks like i unintentionally bugged the ending of the game while trying to fix some bugs before release. I fixed it now but i must admit that a floating mysteriousHamburger is a great ending!