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Episode 4: Puzzles
A downloadable game for Windows, macOS, and Linux
Dim is an atmospheric puzzle game. Explore your way trough the factory by tricking the machines and solving difficult situations.
It started with the appearance of livid black clouds, covering the once vast and luminous sky. Then with the emergence of the everlasting dead snow, the world transformed into a cold and desolate place. Anyone seeking to travel over the barren land must clash with a ferocious storm.
Official Website: dimgame.com
Jean Isserstedt : Team Lead, Asset Production
Luca Martinelli : Programming, Mechanic Design
Alexander von Anhalt : Sound Design, Mechanic Design, Rigging
Maximilian Pichler : Character & Monster Design, Asset Production
Lucas Bödeker : Creative Direction, Level & Environment Design
Game Engine: Unity 2018
Asset Production : Maya 2018, Adobe After Effects
Texturing: Substance Painter/Designer
Programming: VisualStudio (C#)
This game was created at the Game Design // UE
Department of the University of Applied Sciences Europe.
Supervised by: Sabine Harrer
Any% Speedrun WR: 8:46.00
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This was an interesting puzzle game. Loved the old school vibe.
Check out 07:13 in my video for a quick overview of Dim: A Light in the Dark
While I'm not normally great at puzzle games, Dim seems to have a good balance of simplicity and keeping the player thinking, and I appreciate that. There isn't a lot to the audio, with it just being an atmospheric rumble and some mechanical sounds, but the visuals are pretty well done, reminding me of some Ps1 era games. It's a good time.
Beautiful looking game with puzzles that remind me of classic 1990s puzzle game design tenants. Well done!
I like Dim very well, the atmosphere would be even more impressive with the right music / sounds.
Occasionally, the camera jerks in certain positions when you move through the level but otherwise ... Nice
This game is awesome different idea and it's very cool keep it up ! i hope you enjoy my gameplay https://www.youtube.com/watch?v=kHfFZRLS2oY&feature=youtu.be
Really cool concept with good gameplay and a solid difficulty curve. The elevators need to crush those automatons though. :)
Thank you! Yes we completely agree, many people have reported this so it's at the top of the our patch list. Hopefully we'll have time for it soon. :)
It is really well done! (●♡∀♡) I love the idea of igniting/rekindling the tubes to power things up. The atmosphere is amazing as the ending is unexpected too.
Thank you very much for the kind words! I don't think I've seen someone finish the game so quickly, respect! :)
Fantastic atmosphere, creepy visuals and great escalation of puzzle mechanics and complexity. Fantastic work!